Assets¶
Assets are all objects which you store in Addressables. If you are not using Addressables in your game you should ignore this page or better start using them.
- In Unity Open Balancy->Tools and click on Synch Addressables.
- The synchronization process starts.
- Balancy detects which addressables were changed after the last synchronization and uploads images for the new/updated files only. It means that the first synchronization might take some time, while all subsequent will be faster.
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After the process is done open Data Structure -> Assets section in DE and you should see the list of all your Assets.
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If you have any parameter of type Asset, you'll be able to pick it from the dropdown menu:
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In the generated code your parameter will have the type UnnyAsset. For now, it has only one field Name, which is enough for a developer to load the addressable.