New SDK Preview¶
We have worked diligently to enhance the Balancy SDK. The core of the SDK has been completely rewritten in C++, making it more flexible and powerful.
Why We Rewrote the SDK¶
Here are the key reasons for this major update:
- Performance: The new SDK is significantly faster and more efficient. It uses less memory and CPU resources, ensuring a smoother experience.
- Cross-Platform Compatibility: The new SDK is cross-platform and can be integrated into any game engine, giving you more freedom in your development process.
- Simplicity: We have made the new SDK easier to integrate and use, with a simple and intuitive API, incorporating feedback from our users to streamline the process.
Since the new SDK is still in development, we value your feedback. If you have any questions or suggestions, please reach out to us.